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2K: We'll continue tough anti-piracy measures

Dev blames manufacturing for day-one cracks
2K Games has defended its right to employ tough anti-piracy measures to stop its titles being ripped off before they even reach store shelves.
The publisher was criticised for the the release of BioShock on PC as it required an awkward authentication set-up before consumers could begin playing, but believes it was necessary as many games are stolen during the manufacturing process and cracked pre-release.
"We went to great lengths to avoid the piracy issue," commented Martin Slater, senior programmer for 2K Australia, reports GameSpot. "We achieved our goals. We were uncracked for 13 whole days. We were happy with it."
"But we just got slammed. Everybody hated us for it. It was unbelievable," he said.
"We were trying to avoid production DVDs going walkies between the manufacturing process and ac [...]

Quelle: 360-HQ.com - Lies den ganzen Artikel "2K: We'll continue tough anti-piracy measures" vom 26.11.07 01:30


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