Today we bring you a new patent that was was approved on March 29th by the United States Patent and Trademark Office, in which ATI, Microsoft's graphics chip partner for the Xbox 360, is patenting a “method and apparatus for supporting anti-aliasing oversampling in a video graphics system that utilizes a custom memory for storage of the frame buffer.” In layman terms, that is embedded video RAM for the GPU to use it as a frame buffer.
Lies den ganzen Artikel "Xbox 360 Graphics Chip Patent?" vom 22.04.05 12:00
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