Guerrilla managing director Herman Hulst and Killzone 2 producer Steven Ter Heide have been eulogizing the capabilities of Sony?s PlayStation 3 and speaking of the benefits of developing games for a single platform.
Speaking about the benefits of developing a game for a single platform instead of going down the cross-platform route, Guerrilla managing director Merman Hulst said he couldn?t imagine Killzone 2 being possible on any system other than PS3.
"It's a huge benefit. If you're developing a game on multiple platforms there are restrictions you always have to take into consideration.
"We are taking huge advantage of the architecture of PS3. I firmly believe that what we've shown we can get out of that machine would be difficult, if not impossible, to deliver on a competing machine."
Killzone 2 producer Steven Ter Heide backed [...]
Quelle: 360-HQ.com - Lies den ganzen Artikel "Guerrilla: Xbox 360 Couldn?t Handle Killzone 2" vom 05.09.07 07:30
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