Check out the develpers diary of this up-in-coming game. Aaron Gilman, Animation Director on Rainbow Six: Vegasm shows off the Ubisoft Motion Capture (MoCap) studio in action. Watch how they are able to create the most fluid and realistic animation possible using Motion Capture that uses human movement rather than key frame animation.
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Quelle: Gaming 360 - Lies den ganzen Artikel "Rainbow Six Vegas Dev Diaries" vom 30.06.06 17:47
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